diasurgical/devilutionX: Diablo build for modern operating systems

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STARS
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WATCHERS
523
FORKS
307
ISSUES

devilutionX's Language Statistics

Star history of devilutionX
Issue history of devilutionX

devilutionX Recent Issues

Issue Title State Comments Created Date Updated Date Closed Date
[cjk] Stats text overlap open 0 2021-11-27 2021-11-20 -
[cjk] Setting description lines overlap in Japanese open 0 2021-11-24 2021-11-20 -
options.h build warnings closed 0 2021-11-24 2021-11-20 2021-11-24
Tiles dissapearing while on screen open 0 2021-11-24 2021-11-20 -
Xbox One/Series Port closed 0 2021-11-24 2021-11-20 2021-11-24
Crash in character selection menu after clicking "Cancel" closed 1 2021-11-24 2021-11-20 2021-11-24
Stuck venomtail open 3 2021-11-24 2021-11-20 -
-g no longer passed to gcc/clang when building closed 1 2021-11-24 2021-11-20 2021-11-24
Some tiles are not drawn closed 1 2021-11-23 2021-11-20 2021-11-23
Picking up stuff and going through a TP should be mutually exclusive open 2 2021-11-23 2021-11-20 -
Backport monster AI dsync fix open 1 2021-11-22 2021-11-20 -
Russian translation character screen issues open 0 2021-11-21 2021-11-20 -
[Feature request] reveal item location on map at any time closed 5 2021-11-21 2021-11-20 2021-11-21
List of zerotier games overflows open 1 2021-11-21 2021-11-20 -
Unique Item information is not displayed. closed 5 2021-11-21 2021-11-20 2021-11-22
Support for grammatical gender open 1 2021-11-20 2021-11-20 -
Using "drop" debug command in Cyrillic languages hits debug assert closed 6 2021-11-20 2021-11-20 2021-11-23
Scrolling Help screen past a certain point in Cyrillic languages hits debug assert closed 3 2021-11-20 2021-11-20 2021-11-20
Help screen doesn't break up lines correctly. closed 0 2021-11-20 2021-11-20 2021-11-20
OOB when checking for valid item positions on level generation closed 0 2021-11-20 2021-11-20 2021-11-20
Truncated UTF8 item names can cause crashes closed 4 2021-11-20 2021-11-20 2021-11-23
Android: Game crashes every other startup. open 4 2021-11-20 2021-11-20 -
The title frame of the help screen is wrong. closed 1 2021-11-20 2021-11-20 2021-11-20
Crashes when selecting Hell difficulty level. closed 5 2021-11-20 2021-11-20 2021-11-20
[cjk] Overlapping text with 4-5 lines in infobox open 0 2021-11-20 2021-11-20 -
[cjk] Chat messages overlap open 0 2021-11-20 2021-11-20 -
[cjk] Spell descriptions overlap closed 0 2021-11-20 2021-11-20 2021-11-23
RFC: Embedding color switching in text closed 7 2021-11-20 2021-11-20 2021-11-25
Adding birds to town open 0 2021-11-19 2021-11-20 -
Improve `FindTransparencyValues` to use less stack open 2 2021-11-19 2021-11-20 -
In-game clock open 0 2021-11-19 2021-11-20 -
Support locale-dependent font variation for Han characters open 14 2021-11-19 2021-11-20 -
[Feature request] allow best alignment for item placement closed 20 2021-11-18 2021-11-20 2021-11-18
line played in English with Polish sound pack on open 12 2021-11-17 2021-11-20 -
Two enemies occupy the same tile open 0 2021-11-16 2021-11-20 -
UI/QOL Suggestion: Visually show cost of currently-selected Spell/Skill directly on Mana meter. closed 3 2021-11-15 2021-11-20 2021-11-18
Cyrillyc font kerning too wide in Credits font open 3 2021-11-15 2021-11-20 -
Southernmost pillar near Chamber of Bone entrance not drawn on automap open 0 2021-11-15 2021-11-20 -
Feature Suggestion: Cycling and reassigning spell/skill shortcuts with a gamepad. open 2 2021-11-15 2021-11-10 -
Can drop items inside houses open 0 2021-11-14 2021-11-10 -
French translation crashes game when accessing spells closed 0 2021-11-14 2021-11-10 2021-11-14
Item seed collisions can cause items to be picked up other than the target open 1 2021-11-14 2021-11-26 -
Need ZeroTier for psvita and the others too closed 1 2021-11-13 2021-11-22 2021-11-13
Large Japanese font has artifacts closed 1 2021-11-13 2021-11-10 2021-11-16
Nvidia Shield Compatibility closed 3 2021-11-13 2021-11-25 2021-11-13
JA translation crashes when fighting monsters closed 8 2021-11-13 2021-11-10 2021-11-14
No mouse cursor in AppImage version closed 5 2021-11-13 2021-11-22 2021-11-13
Inconsistent collision/solid tiles on house edges open 1 2021-11-13 2021-11-10 -
Pathing is broken near the river in town open 1 2021-11-13 2021-11-10 -
Gold pokes through trees in town closed 7 2021-11-13 2021-11-10 2021-11-13